EVO Japan details have been released; official dates and new event included


To the delight of fighting game players and enthusiasts, the executive committee of EVO Japan has finally released new information regarding the highly-anticipated event.

The Evolution Championship Series, or more commonly known as EVO, is set to be held next year on January 26-28 at the Akihabara UDX complex in Tokyo, Japan.

For the entire history of EVO, this will be the first time that the world’s most prestigious fighting game event will be held outside of American soil. In addition to this, EVO Japan will also be hosting a new tournament this year, called [sài], that will serve as a preliminary months before the main event in 2018.


[sài] is set as a smaller-scale tournament that uses the same structure as EVO’s, which is an open tournament with a double-elimination format. There will be no cash prize and seeding for this tournament as it is only meant to “unite gaming communities and celebrate the fighting spirit in Japan”, according to a recent press release.

The chairman of the EVO Japan Secretariat, Noriyuki Kaneko, also released a statement via the same source:

“Fighting games have been around for over 30 years, stemming from a single genre within the arcade gaming industry it has evolved and transcended the world of gaming. In recent years the fighting game communities based out of North America have expanded the genre and player base, most notably through EVO and has had great success in hosting the world’s largest open gaming tournament – for all games. I am honored to be part of an EVO event in Japan, the birthplace of the fighting game, not only as part of the staff but also as a fighting game fan & player.

Although it is known that EVO is the world’s biggest open gaming tournament, it’s more than just that. In my experience, EVO is also the best event for the separate fighting game communities. EVO Japan will work to unite these many communities and fighting gamers from all over the world as well. We welcome everyone that has their own specific goals, ideas and purposes and hope to enjoy fighting games together.

We look forward to seeing you at EVO Japan 2018, let’s have a great time together!”

[sài] will be featuring three fighting game titles, namely Tekken 7: Fated Retribution, Guilty Gear Xrd Rev 2, and a third mystery game that is yet to be revealed. The said tournament will be held on May 20-21 at the Akihabara UDX complex, as well.


Dota 2 Asia Championship Preview

The biggest non-Valve sponsored Dota 2 tournament has returned this March 2017: Dota 2 Asia Championship (DAC) will commence today, with the group stages to open up the said tourney. Boston Major champions OG were grouped beside TI6 champions Wings Gaming, while TI4 champions Newbee will be China’s representative against TI5 champions Evil Geniuses.

The 12 participating teams will be facing off today in the BO2 round-robin group stages — they will be divided into two groups, where the top four (two from each group) teams advance to the upper bracket of the Main Event whereas eight teams advance to the lower bracket of the Main Event.

Here are the participating teams and their lineups:

Group A

Wings Gaming

Chu “shadow” Zeyu
Zhou “bLink” Yang
Zhang “Faith_bian” Ruida
Zhang “y`” Yiping
Lee “iceice” Peng


Johan “N0tail” Sundstein
Anathan “ana” Pham
Gustav “s4” Magnusson
Jesse “JerAx” Vainikka
Tal “Fly” Aizik

Vici Gaming. J (VG.J)

Sun “Agressif” Zheng
Liu “Freeze” Chang
Bai “rOtk” Fan
Xu “fy” Linsen
Lu “Fenrir” Chao

LGD.Forever Young (LFY)

Du “Monet” Peng
Xie “Super” Junhao
Xiao “Jixing” Zhihao
Lei “White” Yipei
Luo “Lpc” Puchao

Team Faceless

Dominik “Black^” Reitmeier
Anucha “Jabz” Jirawong
Daryl “iceiceice” Koh
Toh “Xy-“ Wai Hong
Wong “NutZ” Jeng Yih

Team Empire

Vladimir “Chappie” Kuzmenko
Rostislav “fn” Lozovoi
Andrey “Ghostik” Kadyk
Yaroslav “Miposhka” Naidenov
Rinat “KingR” Abdullin



Group B


Xu “uuu9” Han
Song “Sccc” Chun
Damien “kpii” Chok
Hu “kaka” Liangzhi
Zeng “Faith” Hongda

Evil Geniuses

Artour “Arteezy” Babaev
Syed Sumail “SumaiL” Hassan
Saahil UNiVeRsE Arora
Ludwig “zai” Wahlberg
Andreas Franck “Cr1t” Nielsen

Invictus Gaming Vitality

Zhang “Paparazi灬” Chengjun
Xu “Sakata” Zichen
Yang “InJuly” Xiaodon
Su “super” Peng
Gao “Dogf1ghts” Tianpeng

Invictus Gaming

Xu “BurNIng” Zhilei
Ou “Op” Peng
Lin “Xxs” Jing
Ye “BoBoKa” Zhibiao
Fu “Q” Bin

Team Liquid

Lasse “MATUMBAMAN” Urpalainen
Amer “Miracle-“ Al-Barkawi
Ivan “MinD_ContRoL” Borislavov
Maroun “GH” Merhej
Kuro “KuroKy” Salehi Takhasomi

Team NP

Kurtis “Aui_2000” Ling
Jacky “EternaLEnVy” Mao
Arif “MSS” Anwar
Avery “SVG” Silverman
Theeban “1437” Siva


The tournament will start its group stages March 27-29, while the Main Event will start April 1 and will end April 4. Teams will be fighting for the $576,950 prize pool, where the champions will take home about $230,780.

Follow this writer through @caisamyvez


Blizzard officially unveils StarCraft Remastered

Announcements have been made – the revival of the classic and award-winning RTS game is coming soon with the title of StarCraft: Remastered.

Included in the remastered version is a number of changes that aims to transform the game’s visuals and player experience into a more modern form. In order to look at it specifically, here’s a tentative list of changes that Blizzard has revealed thus far:

– 4K UHD graphics support

– revised dialogue and audio

– new illustrations for campaign mode’s story line

– full connectivity to Blizzard’s gaming network

– advanced online matchmaking

– cloud saving for campaign progress, custom maps, replays, and keybinds

– support for eight (8) new languages

As extensive as the list may probably be, it is also announced that the core gameplay and overall balance of the original game will be preserved in order to entice the more veteran players of the StarCraft franchise. LAN support and all the content from the original game and its expansion will also be present.

The remastering was first announced at the “I <3 StarCraft” event by Blizzard CEO and cofounder Mike Morhaime. In addition, he also gave a statement in a recent press release regarding the game’s development:

“StarCraft is a pure distillation of Blizzard’s DNA—its story, its balance, and all the little details reflect our long-running commitment to epic entertainment, and it’s been a staple in competitive gaming and esports for almost 20 years. With StarCraft: Remastered, we’re modernizing the original game’s visuals, audio, and online support to ensure that players can enjoy StarCraft for another 20 years and beyond.”

The targeted release date of the remaster will be sometime during this summer. In preparation, Blizzard also announced that they will be updating StarCraft: Brood War to version 1.18 later this week which will feature certain improvements to the game such as bug fixes; an added keybinding feature and spectator mode; up-to-date cheating countermeasures; and compatibility tweaks for Windows 7, 8.1, and 10.

Upon the release of the update, the original StarCraft and StarCraft: Brood War expansion will be free to download and play under a merged title of StarCraft Anthology. Do take note, however, that although it is free, the actual StarCraft: Remastered update comes with a separate price albeit sharing the same client. If you want to learn more, you can visit their official website.


Capcom to test new online system, offers 1 week free trial of Street Fighter V

For anyone who’s thinking about entering the world of fighting games, Capcom’s got a treat for you: six days of full access to Street Fighter V online.

According to Capcom’s Harrison, the free trial is meant to serve as a beta test of the extensive list of changes that Capcom plans for their online system, called the Capcom Fighters Network (CFN). It will run from March 28 to April 3, and is limited to PC/Steam users only.

Since the primary goal is to test the new CFN, the trial will mostly feature online modes such as Ranked Match and Casual Match. In addition, all characters will be unlocked, including the latest one in the batch which is Kolin.

If you’re a current SFV player, here’s a quick rundown of all the changes that are included in the beta test:

– Some faulty areas of the Rage Quit Penalty System have been fixed, which includes the matchmaking logic that should match quitters with similar opponents.

– Loading times for Ranked and Casual Matches have been reduced.

– Country flags should now load properly in Battle Lounge.

– Settings used in the Training Mode will now be saved and carried over to the next mode access.

– Matchmaking has been tweaked to have lesser time in finding online opponents and also to prevent having repeating ones.

– The Fighter Profile should now feature more detailed stats.

– Leaderboard rankings can now be filtered based on country or league.

– The Friend Management System has been updated with new functions.

– An interactive timeline has been added to the CFN home menu, which includes several functions such as providing a live feed of your friends’ activities and viewing their fighter profiles.

– The in-game announcer will now give you stats about you and your opponent.

As a reminder, this beta test will be open to all. This means that aside from existing players, people who are new to Street Fighter V and are interested in giving it a try is more than welcome to do so. Because aside from having technical testing purposes, Capcom also aims to invite new players and provide them with a taste of the high-intensity experience brought by fighting games.