The Next Gen NBA 2K21 Will Be More Than A Visual Upgrade
Posted by Raphael Leynes October 12, 2020

Last week, 2K released the first look into the next-gen version of it’s perennial basketball simulation powerhouse, NBA 2K21. The PS5 and Xbox Series X versions of the game will sport a more realistic look with upgraded physics, textures, and lighting as well as some other souped-up graphical touches. However, according to their new Courtside Report newsletter, that’s not all the next gen version of the game is going to be. 



The newly released trailer from 2K gave us a glimpse of what NBA2K will look like on the next generation of consoles coming out this holiday season. The trailer featured some footage from the in-game engine showcasing highlights from a game between the Golden State Warriors and the Dallas Mavericks. Some few bits that immediately popped out that were different from the current-gen version of the game. First off the new Rail-Cam that followed Luka Doncic was pretty refreshing. We got to see the dugout, and some interaction with the fans before Luka took the floor. The basketball court itself was a lot busier than normal, there were more characters like mascots, reporters, photographers, and video crew than there were in the current-gen 2K21 and it sold the feeling of being in the lower bowl of an actual NBA game. 



In the next series of highlights, apart from prettier lighting and textures as well as animations flowing together better (which were impressive but not anything too mind-blowing), I couldn’t pick up any drastic differences gameplay-wise. Luckily, 2K also released a Courtside Breakdown newsletter that shed some more light on the matter and gave crucial context to the highlighted segments in the trailer.


In the first of 3 Courtside Report breakdowns, we can tell that there will be a lot of huge additions to the gameplay. Not the least of which is the Shot Stick. In addition to the shot stick aiming and timing which is already present in the current-gen version, the shot stick will now also be able to control the arc of your shot depending on how fast you flick the stick down. A slow pull will arc your shot high, while a fast pull will give it a much straighter arc. 2K also mentioned that there might be bonuses for getting the proper arc on your shot as well. 



The speed of your flicks will also affect your dribble moves allowing you more control on your dribble combos as well as give you the ability to change your pace to beat defenders who fall asleep. Slow flicks will give you slow moves and fast pulls will allow you to burst out the quick stuff. 



The other big change will be the ability to use the glass in both jump shots and layups giving you some added accuracy. You’ll be able to do this by aiming towards the backboard when you go for a layup or jump shot. Now in theory that sounds pretty great but at this point, I’m not entirely sure how it’ll work in practice so we’ll have to find out when the game launches in the fall. 



You can find more detailed explanations on these new mechanics as well as other such as better fee placement during jumpshots, updated signature moves and improvements in passing on the Courtside Report on the 2K website. 


NBA 2K21 will be available on November 10 for Xbox Series X and Xbox Series S globally, November 12 for PlayStation®5 in the US, Japan, Canada, Mexico, Australia, New Zealand and South Korea, and November 19 for PlayStation 5 in all other regions.


Excited for the next era for NBA 2K basketball? Give us some feedback in the comments below. For more NBA stuff check out NBA 2K’s $250,000 USD MyTeam Unlimited Tournament is Kicking Off Right Now! and Cover 2 Cover: A Retrospective on 20 Years of NBA 2K Cover Athletes | Part 1

And while you’re at it leave us a like on the GG Network Facebook Page so we can keep you entertained with more videogames and geek stuff! Take care and stay safe out there!

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